Here is a demonstration showing the different parts of the 3D engine that we developed as part of our Master 1 WMR project in 2012-2013.
We had to lead a project from A to Z, design face (specifications, research ...), tests and development in an Agile context (Scrum).
During this project I was Project Manager and Developer. My role was to define the different phases of development and to ensure coordination of the team.
I developed this project with Johnatan Couroyer, Alexandre Babinot and Mathieu Le Poher.
The languages and frameworks used are Java, Scala and LWJGL.